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dc.contributor.authorShah, V.
dc.contributor.authorCuen, M.
dc.contributor.authorMcDaniel, T.
dc.contributor.authorTadayon, R.
dc.date.accessioned2020-01-09T12:15:55Z
dc.date.available2020-01-09T12:15:55Z
dc.date.issued2019
dc.identifier.citationShah, V., Cuen, M., McDaniel, T., & Tadayon, R. (2019, 10-13 Sept. 2019). A Rhythm-Based Serious Game for Fine Motor Rehabilitation Using Leap Motion. Paper presented at the 2019 58th Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE).nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/2635533
dc.description.abstractThis paper presents a system to deliver automated and noninvasive fine motor rehabilitation through a rhythm-based game using a Leap Motion Controller. The platform is a rhythm game wherein hand gestures are used as input and must match the rhythm and gestures shown on screen, thus allowing a physical therapist to represent an exercise session as a series of patterns involving the user's hand and finger joints. Fine motor rehabilitation plays an important role in the recovery and improvement of the effects of diseases and conditions such as stroke, Parkinson's disease, multiple sclerosis, among many others. Individuals with these conditions possess a wide range of impairments such as fine motor movement. The proposed serious game is adaptive to the player to enable access to patients across a wide range of ability. In two pilot studies in collaboration with the South West Advanced Neurological Rehabilitation (SWAN Rehab) in Phoenix, Arizona, we compared the performance of individuals with fine motor impairment to individuals without impairment to determine the accessibility of the proposed serious game, i.e., to assess whether the platform is adaptive to a user's range of motion to allow an individual with fine motor impairment to perform at a similar level as a non-impaired user. We also separately evaluated the adaptive calibration algorithm to understand its impact on an individual's performance.nb_NO
dc.publisherIEEEnb_NO
dc.subjectgamesnb_NO
dc.subjectcalibrationnb_NO
dc.subjectwristnb_NO
dc.subjecttrackingnb_NO
dc.subjectrhythmnb_NO
dc.subjectsensorsnb_NO
dc.subjectmedical treatmentnb_NO
dc.subjectnevrologiske lidelsernb_NO
dc.titleA Rhythm-Based Serious Game for Fine Motor Rehabilitation Using Leap Motionnb_NO
dc.typeOthersnb_NO
dc.source.pagenumber737 - 742nb_NO
dc.source.journal2019 58th Annual Conference of the Society of Instrument and Control Engineers of Japan (SICE)nb_NO
dc.identifier.doihttps://doi.org/10.23919/SICE.2019.8859927
dc.description.localcodemåsjekkes


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