Blar i Velferdsteknologi på forfatter "Adair, Brooke S."
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Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve healthrelated domains: a systematic review
Miller, Kimberly J.; Adair, Brooke S.; Pearce, Alan J.; Said, Catherine M.; Ozanne, Elizabeth; Morris, Meg M. (Journal article, 2014)Background: use of virtual reality and commercial gaming systems (VR/gaming) at home by older adults is receiving attention as a means of enabling physical activity. Objective: to summarise evidence for the effectiveness ...