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dc.contributor.authorHo, Tsung-Han
dc.contributor.authorYang, Fu-Chi
dc.contributor.authorLin, Ruei-Ching
dc.contributor.authorChien, Wu-Chien
dc.contributor.authorChung, Chi-Hsiang
dc.contributor.authorChiang, Shang-Lin
dc.contributor.authorChou, Chung-Hsing
dc.contributor.authorTsai, Chia-Kuang
dc.contributor.authorTsai, Chia-Lin
dc.contributor.authorLin, Yu-Kai
dc.contributor.authorLee, Jiunn-Tay
dc.date.accessioned2019-06-25T12:30:04Z
dc.date.available2019-06-25T12:30:04Z
dc.date.issued2019
dc.identifier.citationHo, T.-H., Yang, F.-C., Lin, R.-C., Chien, W.-C., Chung, C.-H., Chiang, S.-L., . . . Lee, J.-T. (2019). Impact of virtual reality-based rehabilitation on functional outcomes in patients with acute stroke: a retrospective case-matched study. Journal of Neurology, 266(3), 589-597.nb_NO
dc.identifier.urihttp://hdl.handle.net/11250/2602155
dc.description.abstractBackground and objectives To date, the efficacy of the virtual reality (VR) application for acute stroke compared with conventional therapy (CT) remains unclear. This retrospective study aims to assess the impact of adjuvant VR technology on multidimensional therapy for patients with acute-stage stroke. Methods 100 acute ischemic stroke patients with onset within 7 days who underwent combined adjuvant VR-based rehabilitation program and CT (intervention group–VR + CT) were compared to an equal number of cross-matched patients who received CT alone. While the intervention group received 40-min CT plus 20-min VR program (seven times for 1 week), the comparison group received time-matched CT alone. The National Institutes of Health Stroke Scale (NIHSS), modified Rankin Scale (mRS), medical cost-effectiveness, and shortening of hospital stay were used as outcome measures. Results Posttreatment, the VR + CT group revealed significantly improved NIHSS and mRS (P < 0.001), whereas only the mRS improvement was remarkable in the CT group. In between-group comparisons, the intervention group had better improvements of symptom severity (NIHSS percentage improvement from the baseline; 20.18% vs. 4.59%, P < 0.005), functional outcomes (mRS improvement from the baseline; − 0.58 vs. − 0.23, P < 0.001), and reduced medical cost (Taiwan dollar; 49474 vs. 66306, P < 0.005). Furthermore, the VR + CT group reached markedly higher proportion of functional independence in activities of daily living (mRS, 0–2) at discharge compared with the CT group (68% vs. 60%, P < 0.001). Conclusions This study suggests that the combination of VR-based rehabilitation and traditional therapy could be more effective for neurorehabilitation than CT alone in the early improvement of symptom severity, functional outcomes, and lower medical expenditure in acute stroke patients.nb_NO
dc.publisherJournal of Neurologynb_NO
dc.subjectvirtual realitynb_NO
dc.subjectneurorehabilitationnb_NO
dc.subjectacute strokenb_NO
dc.subjectNational Institutes of Health Stroke Scalenb_NO
dc.subjectModified Rankin Scalenb_NO
dc.subjectactivities of daily livingnb_NO
dc.subjectlower medical expenditurenb_NO
dc.titleImpact of virtual reality-based rehabilitation on functional outcomes in patients with acute stroke: a retrospective case-matched studynb_NO
dc.typeJournal articlenb_NO
dc.source.pagenumber589-597nb_NO
dc.source.volume266nb_NO
dc.source.journalJournal of Neurologynb_NO
dc.source.issue3nb_NO
dc.identifier.doihttps://doi.org/10.1007/s00415-018-09171-2
dc.description.localcodemåsjekkes


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